Substantial UI design update (Home screen redesign, persistent Status Bar, Quick Menu, new fonts, icons and more).International LoneStar (interior) and LT (exterior & interior) rework.Optimized light computation: Dynamic lights are evaluated in a single pass, known as clustered lighting, improving performance in night scenes.Far shadows: Ever-present shadows from distant large objects like factory halls, skyscrapers, and road overpasses, with the option to toggle them off in the Options menu.Lit/shadowed smoke: Smoke particles with enhanced volume perception and shading from sunlight, providing a more realistic and immersive atmosphere.Soft particles: Particles and light flares smoothly fade out when near geometry, eliminating harsh intersections for a more seamless visual experience.Cascaded shadow changes: Smooth transition when blending between cascades, smoother and better-stabilized shadow edges.Instead, TAA harnesses the timeline, particularly previous frames, to calculate color values as if from a higher resolution, providing a smoother result. A new feature was added - TAA, or Temporal Anti-Aliasing, which sets itself apart from other anti-aliasing techniques, that aim to smooth images to reduce jagged edges or flickering through higher resolution rendering.Until then, you can expect additional content and enhancements in version 1.50, including: It's been a key focus lately, though it'll take some time to complete. We're consistently working on improving our rendering system. Renderer Changes - (still based on DirectX 11 API for now) Now, without further delay, let's take a look at what you can expect from version 1.50. Your patience and support during this phase are greatly appreciated as we work towards a seamless transition to the next chapter of American Truck Simulator. In the days to come, we'll continue to debug and finalize everything that's coming to ATS with the 1.50 update. Rest assured, our commitment to delivering high-quality updates remains unwavering. If you prefer a more polished experience, we recommend waiting for the further Open Beta release. It's important to note though, that this beta may cause instability in certain areas. Your input will help us identify and address any issues or imperfections before the Open Beta and eventually the full 1.50 version release. With the Experimental Beta, we invite our dedicated players to join us in fine-tuning, testing, and providing feedback. Your feedback during this phase is invaluable as we really want to deliver the best possible experience. However, we recognize the importance of involving our community in the development process, which is why we're making this content available to you in its current state. Despite our best efforts, certain aspects of the update are still undergoing refinement. Behind the scenes, our team is hard at work juggling internal projects and releases, all scheduled for version 1.50 of our games.
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